using System;
using System.Windows;

namespace MoonRainbow.Input.Mouse
{
    internal class MouseEventDetectedEventArgs : EventArgs
    {
        public MouseEventDetectedEventArgs(Point point)
        {
            _point = point;
        }

        private readonly Point _point;

        public Point RootPoint { get { return _point; }}

        public bool IsHandled { get; set; }
    }
}